![]() ![]() In all cases involving international document exchange, we recommend that you contact officials in the receiving country or visit the U.S. If the authenticated or notarized document is going to a country that does not appear on the Hague Convention list, the Division will provide a certification of the public official. The Division will provide an Apostille if the transaction involves a country that subscribes to the Hague Convention. Please do not remove the Apostille or certification once it is attached. ![]() We affix Apostilles and certifications to the signature page of the submitted document with staples. Public officials for whom our office will issue Apostilles and certifications.Īpostilles and certifications issued by the New Jersey Department of the Treasury, Division of Revenue and Enterprise Services are one-page, 8.5 x 11 documents with a color laser print of the Great Seal of the State of New Jersey and the signature of the New Jersey State Treasurer. Apostilles and certifications attest to the legal status of New Jersey Notaries Public and selected public officials, such as Superior Court judges, County Clerks, and the State Registrar of Vital Statistics, who have authenticated or notarized documents to be used in business transactions and/or international document exchange.
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![]() They sat in a booth and that when Marcus touched Hannah's knee. Hannah arrived on time but Marcus arrived thirty minutes late. Their date was at Rosie's ice cream shop. The list was created by the cheerleaders and it was matching people up with their perfect match. Marcus asked Hannah on a date because of a Valentine's Day list. Marcus Cooley is the next person Hannah talks about. This shows how people can be 2 faced for their own benefit. Hannah thought things couldn't get any worse until Courtney told a guy from a different school about the rumors. Hannah didn't want to stay at the party so she told Courtney she was going home but Courtney said that Hanna was her ride and couldn't leave now which made Hanna feel used. The truth is that Courtney didn't want to hang out with Hanna and she was only playing Hanna to benefit from her. Hannah thought Courtney was really being genuine but by the time they got to the party Courtney said her and Hannah could meet up later. There was a party one night and Courtney didn't have a ride so she asked Hannah if she wanted to go to the party with her. Courtney was almost a friend until she used Hannah. The next person on Hannah's tapes is Courtney Crimsen. At school they act at a certain way but in reality things are totally different, there is a darkness to them. Hanna at that moment realized that people are not who they seem they are. Since that night Hannah felt like someone was always watching her. The reason to this tape was Tyler took away Hannah's privacy the only place she felt safe was her home. Hannah later found out that it was Tyler because she saw him one night running away from her house but to make sure she asked Tyler the next day what he did last night and he said he was just "around" but Hannah knew it was Tyler because he wouldn't look Hannah directly in her eye. Hannah finds out how much of a total creeper he is when she heard a camera clicking noise outside her bedroom window. On this tape Hannah talks about Tyler Down. The scar Jessica created was a reason to commit suicide that Hannah saw every day. The scar was a reminder to Hannah that even Jessica, the person Hannah spent the first couple of weeks at school with, believed all the rumors from the list. The same day Alex's list was created that was the day Hannah got the scar above her eyebrow. Hannah was voted best butt and Jessica was voted worst butt. As time went on, each of them didn't talk to each other at all until Alex's list was created. All of them were happy to be friends and have each other. At the start of knowing each other, everything went quite smoothly, they even meet Alex who was also new in town at the time. Hannah begins this tape talking about being new to town and having no friends until she met Jessica Davis at a Coffeehouse. An example of that was at Blue Spot Liquor when a guy that Hannah did not want to mention, smacked her butt. People only cared for Hannah's butt and nothing else. Alex's list made people treat Hannah as if she was nothing. This was the biggest reason out of all the other ones because Alex's list created a reputation for Hannah that wasn't true. Every boy in the class voted that Hannah had the best butt. The list was about who had the best butt in the freshmen class. Hannah then talks about the list that Alex Standall created and that was passed to all the boys in her class. The rumor that was based off the kiss which one of the reasons she committed suicide. Justin went along with the rumor and did not speak up. ![]() The kiss to Hannah was a memory she could remember forever until a lie went around saying it was more than just one kiss. It all started when Hannah had her first kiss with Justin at a playground. Hannah Baker introduces Justin Foley, the first person and reason why she committed suicide. The 5th person on the list.Ĭlay Jensen- Protagonist & narrator. Betrayed Hannah and manipulated her and other people. The 11th person on Hannah's list.Ĭourtney Crimsen- She is a popular girl in high school. Jenny Kurtz- A cheerleader from Liberty High who is also part of the Student Body Office. Ryan Shaver-The Editor of Liberty High's lost and found. Zach Dempsey- The person who stole Hannah's notes of encouragement from Peer Class. Marcus Cooley- Matched up with Hannah for the Oh My Dollar Valentine's Survey and he harassed her. Tyler Down- photographer at Liberty High. He was very friendly with Hannah then changed. He is the first reason Hannah killed herselfĪlex Standall- second person on Hannah's list. Justin Foley- This character is an attractive and popular football player. She is a dead character from the beginning of the novel. Hannah Baker- one of the main characters in the book. _abc Powtoon Transcript 13 REASONS WHY BY JAY ASHER ![]() It will display all the visible files in the window. You can open the Finder window and go to the field box of Library/Caches, and enter this, Command + Shift + G. You clear and delete cache files from your PC. But you don't need certain unwanted cache files. You will see cache files on every PC because these files are kept to speed up the Apple software. Some garbage files not only occupy space in your mac but also make your mac slow. Out of many ways in which you can free up space in your mac, one is to clear the cache files. If still this issue exists, make a copy of your disk, and repair all of your drive's directories. Now you need to execute First aid in all of the folders. You will find the utility folder in the application folder. ![]() But if it still exists, run the utility folder. To reboot the system, hold option and command keys together. Now, select all the render files and proxy files, and optimized files. Then go to Files > Delete Generated Library Files. Open Final Cut Pro and select the library option. Don't worry we can help you to get rid of this error. It makes the user wonder that despite having a lot of space, this error persists. Sometimes when you have enough storage in your PC, an error will generate "Not enough disk space". However, if you want to create a render file of a part of the video, then you can select the clip and render it manually by going into the modify option and clicking on render all. Untick the box of Background Render and Final Cut Pro will never create a render file again automatically. You can permanently stop the formation of render files automatically by going to Final Cut Pro Menu > Preferences > Playback. ![]() As soon as you delete the render files, it will again make render files and take up a lot of your memory space. The above method is only suitable for a temporary period. Make sure that you are deleting files that are not being used. To make a good room for memory and disk space, make sure that you delete the generated library files and render files. One of the things that takes a lot of space in your memory is the render files. There are many ways in which you can free up the space and not allow Final Cut Pro to take up a lot of memory. In this article, we will talk about how you can free up space on Final Cut Pro as it requires an amount of free disk space. If you don't have free space in your hard disk, then remove things that are occupying extra space so that it gives you the freedom to edit your videos without any issue. Otherwise, you will experience lag and slow processing. It allows the Mac to smoothly run the software. Whenever you use Final Cut Pro, make sure that there is 10% of your disk space free. But whenever you want to see the effect on your video, you can manually render files by going to Modify > Render All. To do a permanent solution, you can go to Final Cut Pro Menu > Preferences > Playback and untick the box of Background Render. But this is not a permanent fix as it again re-creates the render files. Go to Files > Delete Generated Render Files. You can free up the space by deleting these render files. Although it is a great feature, it takes up a lot of your disk space. This allows Final Cut Pro to smoothly display the effect when you scroll on the timeline. 2- Why is Final Cut Pro Taking Up so Much Disk Space?įinal Cut Pro creates a render file when you add in effect or transition to your video. If you are looking to edit 4K videos, then Apple recommends that you should have 8 GB of RAM because it takes much time and processing power to render and edit 4K videos rather than simple High-Definition videos. But it is not enough if you want to edit 4K videos with it. For example, Final Cut Pro requires at least 4 GB of RAM. But when it comes to Final Cut Pro or other video editing tools, there is always a requirement for such software. RAM is something on which the speed of your PC depends. Part 3: Or You Can Use Another Comprehensive Video Editor That Takes Up Less Spaceīefore You Start: Why does Final Cut Pro Take Up So Much Space? 1- How Much Ram does Final Cut Pro Use ![]() Part 2: How to Free up Space on Final Cut Pro Part 1: Before You Start: Why does Final Cut Pro Take Up So Much Space? Spend a little bit of time on how you want to frame your idea, but don’t labor over it. Puns are great, sure, but also throw in some prompts that direct people to write phrases, questions, objects, etc.ĭon’t Overthink It: It’s not rocket surgery. Also, don’t set-up people with the same type of joke each time. List of all known Custom Quiplash Episodes for use on The Jackbox Party Packs - GitHub - cfultz/QuiplashCustomEpisodeList: List of all known Custom Quiplash. Don’t just write fill-in-the blanks–mix it up with prompts in the form of questions and statements. Variety is King: Both in regards to structure and types of jokes you’re generating. Louis Zoo” is way too much info to process. “The title of a 1940’s erotic film for elephants at the St. However, don’t go overboard with your specificity. “The title of an erotic movie” is a vague/bad prompt, but “The title of an erotic movie for elephants” is next-level, Nobel Prize in Literature-quality stuff. Specificity is 78.4% of It: Be specific whenever possible. If you’re alienating even 1-2 people, the game is a lot less fun. “Why mom won’t let anybody else make the green bean casserole”) but make sure it’s a collective inside joke. Q: Abu tries to steal something for the cave of wonders, what is it A: A ruby. (bonus points if more than one is answered) A: Kill anyone, make people fall in love, and bring people back from the dead. Quiplash 2 also features new final round categories like the Comic Lash, where players fill in the. Definitely use any inside jokes you have with the particular group you’re playing with (e.g. Q: There are 3 things that the genie CAN’T do when people make a wish, tell me one of them. Quiplash 2 allows players to create their own custom episodes Create themed episodes for a holiday party, bachelorette party, dog birthday party the options are endless Learn more about how to create a custom episode of Quiplash 2 here. ![]() Now, Boogey is an inherently funny word and it may surprise you to learn that the Boogeyman is not a real person. Quiplash 2 allows players to create their own custom episodes Create themed episodes for a holiday party, bachelorette party, dog birthday party the options are endless. In Quiplash you’re given a prompt such as: What the boogeyman is afraid of Then the players get to create hilarious answers. Like in Quiplash, players answer a wide array of fun prompts. Know Your Audience : Are you and your friends into an obscure TV show? Then definitely write a prompt about it, but maybe don’t use it when playing with your aunt and uncle (they only set their DVR to record Bones ). Quiplash 2 picks up where its predecessor left off with new prompts and fun twists on the classic formula. Your job is to simply give the Quaffle to the Chaser. Make sure your prompt lends itself to a lot of quick ideas. Think Ahead: If you can’t think of a good answer to your own prompt, then it’s probably not going to be a very good. ![]() ![]() My fellow Jackbox writers and I are here for you because not only are we very, very funny BUT we’re also humble… and eager to help Great question (unless it’s the one thing you ask the old, wise man on top of the mountain).įear not. We’ve had a few people reach out to us wanting to know the secrets to writing a good Quiplash prompt. Hey, you know Quiplash 2 has a User Generated Content feature, right? You can now make custom Quiplash 2 episodes for your family/friends/biker gang! One of their most popular flavors is the Caramel Ribbon Crunch Frappuccino. If needed, add more milk for blending, one tablespoon at a time. Novemby Linda The popular coffee chain Starbucks is known for their wide range of delicious and unique frappuccinos. Make sure the lid in on and whirl until smooth and creamy.
![]() ![]() We are the only store in Florida to offer this guarantee as of the year 2000.Cockatoos are popular birds that can be found in many places around the world. We do take a 40% commission and charge a nominal daily fee to feed and clean, but you can rest assured that you always have a place for your bird should the need arise. We guarantee that if during your lifetime, you are no longer able to properly care for your bird, or give your bird the attention it need's, we will accept the bird back on consignment and will find another great home for your bird. We are always here to help you take the best care of your bird with the biggest variety and best quality bird products available in the world. Your new bird has been given an excellent start here at Golden Cockatoo, and it is now your responsibility to properly care for your bird. We guarantee that when the bird leaves the store that it has been properly socialized, and that it is 100% healthy. Since we have 100% control over the bird's environment at our store, but have no control over the bird once it leaves, we can only guarantee the bird for the first five days. If the results are unacceptable then we either replace your bird or refund 100% of the purchase price of your bird, at our option.īird Guarantee only lasts for the first five days If the results are not perfect but the bird can be easily treated, then we pay for all medications and all treatment. We can guide you as to the tests we suggest. To verify that guarantee, within five days you need to go to an Avian Vet and get any and all testing you prefer to do on your bird, at your expense. The guarantee is simple: We guarantee that we are selling you a perfectly healthy bird. We have the strongest bird guarantee in the country, and more importantly, we stand behind our guarantee. Feel free to call our store at (954) 725-0088 for pricing and availability if you are interested in purchasing one. Pricing: Bare-eyed Cockatoos are somewhat rare in the pet trade, but their popularity has been increasing. Loudness: Cockatoos, especially Umbrellas, are among the loudest of the parrot species, so if you're sensitive to noise we would suggest looking into another species. Bare-eyed Cockatoos will typically develop a small vocabulary of 5 or 6 of their favorite words and phrases, and males can get a little aggressive after 6-7 years They can learn to speak, but are often difficult to understand. For this reason, we recommend a large variety of toys and plenty of supervision during play time. Anything and everything is a toy to them especially if you don't want them to have it. They are extremely playful and acrobatic. If you are unable to devote at least 4 hours of quality time to your parrot each day, then a Bare-eyed Cockatoo is not for you. Although the Bare-eyed Cockatoo can be slightly more independent than other Cockatoos, they still need a lot of attention. Arguably, these parrots are among the most affectionate animals on the planet! Bare-eyed Cockatoos are less demanding and noisy than most of the other Cockatoo species, and are loved for their clownish, affectionate personalities. Origin: Eastern and Northern Australia Trainability: Domestic hand-fed babies make excellent pet birds for dedicated caregivers. ![]() ![]() The darker the iris, the more likely it is to be male. After they have reached maturity (typically around 5 years of age) the females will retain a brown iris, while the males will turn almost black. Sexing: The sexes differ only in eye color, though all juvenile birds will appear to be female. However, this is completely normal for a Bare-eyed Cockatoo and is nothing to worry about. To someone who has never seen this species before, they will appear to have an eye infection or a strange growth under their eyes. All Cockatoos have this bare area, but the skin is swollen on a Bare-eyed. They get their name from the bare patch of blue skin around their eyes. Just like the Goffin's Cockatoo, they have a tiny little crest, resembling a shark's fin, which stands up when they are surprised or excited. They are entirely white or pinkish in color, except for the splash of orange near their beak. Bare-eyed Cockatoos are roughly the same size and shape as the Goffin's Cockatoo. ![]() Some consequences are good, and some are bad.Īnd sometimes, what looks to be good or bad can turn out to be the opposite after further inspection.īefore enacting any move, the player should have in mind what is being gained and what is being lost, if anything. Sometimes they are slight and even non-existent, but very often, they are profound. The advanced player realizes that actions, such as moves, have consequences. But what if moving the six of diamonds atop of the seven of hearts might have led to more gains?Īnd what if by waiting, a future game state could have made even more productive use of the same seven? This seems like it should be a good move. This is one key reason why they lose most games.įor example, a player might move a six of hearts on top of a seven of hearts. Novices mostly perform moves with little regard for how each move might affect the game state. This way, after the deal, it's much more likely that the column can be emptied. Knowing which columns comes with experience.Ī most obvious example is probably when a column has all of its hidden cards turned.īefore the next deal, it's usually advantageous to leave such a column with the fewest number of changes in suits as possible, preferably none. The player should choose to leave the disorder (more suit changes) in columns where they are less likely to hinder a win. This is usually much easier to accomplish when at least one column is vacant. ![]() Many times in games, it's advantageous to leave a run disordered, meaning that it contains more suit changes than it has to.ĭisorder can often be shifted from one column to another by removing changes in suits from one column at the expense of adding them to one or more runs in other columns. ![]() This also has the advantage that turning hidden cards later in the game is likely to be easier.įor the 4-suit player who does not undo movies, this is an extremely important lesson to learn if they wish to maximize their win ratio. Very often, the better option is to add order to the game. However, when an experienced Spider Solitaire player is faced with a choice of, say, giving up an empty column to either turn a hidden card or to add more order to the game state, they will carefully examine the game state and choose the option that they feel is most likely to result in a win. ![]() Only when all the hidden cards have been flipped does their attention then shift to ordering. Inexperienced players tend to overlook the order of the game and concentrate almost solely on turning hidden cards. In a sense, it a measure of freedom to move cards about, and it is subjective. Thus, the concept of order provides a measuring stick. There is no exact number for the amount of order in a game state, it's more about adding or removing order. In short, more order means a better chance of winning the game. Thus, the more order contained in a game state, the easier it usually is to move cards between the columns and it's more likely that certain cards can be accessed when needed, which also means that it's more likely that a suit can be built. Many players find this technique extremely unintuitive and therefore never even consider it.Īdding order to a game state means both to combine runs in the game state and to reduce the number of suit changes within runs (or changes that bring the game state closer to completing suits) Before continuing, the player should take into account everything contained in the current game state, not just the number of hidden cards. The convention wisdom is to choose the column which contains the fewest number of hidden cards, thinking that the chances of soon regaining a clear column are maximized. There are many occasions in Spider Solitaire games where the player is presented with a choice of which column to turn a hidden card in.įor example, it might be possible to use a clear column to turn a hidden card in either the first column or the second column, but both cannot be guaranteed. ![]() The two dungeons are pretty pedestrian by contrast. ![]() ![]() Given how players have taken to town-building itself, I'm sure the bizarre screenshot galleries we're already seeing on Reddit are the tip of the iceberg. These robots can be dispatched to settlements, allowing you to populate grubby wasteland allotments with bright pink Daleks that talk like hotel elevators. In addition to modding Ada and our old comrade Codsworth, you can assemble a 'bot from scratch, choosing from various torsos, arms, legs, heads, weapons and armour pieces, right down to the paintjob and mods that let it hack or unlock things on your behalf. The Mechanist's lair is atmospheric, but never as much as, say, the buildings you explore while pursuing the Railroad questline. Robot customisation is the major draw, as long as you have aluminium to spare - this is the same stuff we need for Power Suits, remember, so keep your eyes peeled for TV trays and alarm clocks as you tour those forgotten basements. Unlocked in full when you reach character level 15, the DLC includes two dungeons and three boss encounters, the option to build a robot construction pad in towns, a few not-overpoweringly exotic weapons and a fancy suit of Tesla Power Armour, which had me spinning off into wistful reveries about Command & Conquer: Red Alert. It also has a small army of flying buzzsaws and kamikaze laser turrets crafted by Automatron's nemesis, the Mechanist, but I was too busy filling them with buckshot to ask for their thoughts on the fate of selfhood in an age of biomechanical reproduction. Fallout's tottering assemblages of lightbulbs and hosepipe call to mind Forbidden Planet, and the writing is certainly dipped in cliche, but characters like Goodneighbor's KL-E-0 and sequences like the Miss Nanny training regimen in General Atomics are trips off the beaten path.Īt three or four hours in length, Automatron is too slight a tale to contribute much to the saga, but it does have Ada, a new companion who regards her own personality programming as a terrible inconvenience, and Jezebel, who takes a somewhat, shall we say, mathematical view of the concept of safety. The other thing I like about the Automatron DLC is that it's another of Fallout's stories about the difference, or lack thereof, between artificial and organic life. No, you can't make it look sexy, though I'm sure the modding community are even now putting together some provocative torso options. Let's see if we can't exchange that silly jump-jet of yours for a set of caterpillar treads. ![]() Oh Edwinator V6, you're such a prankster. Imagine it filling the corridor behind you as you back away from a kamikaze Supermutant.Īfter much tinkering I've found that the flimsy Mr Handy thruster-pack delivers consistent performance in the field, because it's hard to trip over the level geometry when you have no feet, but there was, admittedly, that time when I closed a hangar door and my patented Edwinator V6 swooped down triumphantly and got stuck in the mechanism. But the Sentrybot's towering tripod, with its generous inventory and additional hardpoints for armour pieces? That's going to snag on something eventually - one of mine wrapped itself around another robot while leaving the construction pad. The vanilla Protectron biped setup? Well, you're probably safe with stairs as long as you're not expecting a huge turn of speed. Automatron's customisable robot buddies come in all shapes and sizes and so, of course, do Fallout's environments - it's therefore wise, before entering a derelict building, to make adjustments not just to your droid's arsenal, but the width of its stride. The thing I like best about Fallout 4's first DLC pack is that it lets you decide precisely how pissed off you want to feel about Bethesda's companion AI. The opportunity to revive Robot Wars in the wasteland makes up for some inessential new missions and a brief runtime. ![]() So, bean-to-cup machines need a respectable number of grind settings so you can really dial in the taste, strength and aroma that you like. However, the one thing all machines will have in common is a built-in grinder and if you ask any barista, they will tell you that good coffee is all about the grind. Some machines will use porta filters to extract the espresso, while others will do all the grinding and extracting internally, so that all you have to worry about is getting your espresso cup under the spout. Whatever the stylings, a bean-to-cup is a big piece of kitchen kit, so it will almost always sit on display on a countertop and so shouldn’t look too industrial.Ī good machine will have a clear, easy-to-operate interface, especially if it’s vending lots of different types of coffee and the options to serve them at differing strengths and temperatures. In terms of design, many manufacturers go for the classical looks of Italian espresso machines, while others have tried to modernise. Your brew can now come fresh from the bean, with the coffee machines doing all the hard work, grinding the beans you put in the hopper and extracting them in various incarnations of delicious espresso. If you’re a coffee addict, things have come a long way since spooning a couple of heaps of instant granules into a mug was considered a sophisticated way to get your daily shot. |
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